I have decided to start sharing some of my work in progress photos, no matter what method I may be working on. Today was some good old RPG Maker VX Ace. I used to be working on a game for a long time that ended up getting scrapped due to personal reasons. I hope... Continue Reading →
Pathfinder Custom Class: Clockwork Engineer (Tinker Re-visited)
The Tinker Re-visited class, The Clockwork Engineer utilizes automatons to do his bidding and fight for him. Developed as a custom class for a friend. The original Tinker class, by 3rd party Interjection Games, can be found here. Alternatively, you can purchase their entire PDF with expanded information here. Their product features: Their product... Continue Reading →
Pathfinder Christmas Campaign
I was very disappointed to find that there are nearly no Christmas themed modules for DnD or Pathfinder. I only found short single encounter ones which, while they were neat, didn't fulfill the sense of a 'campaign'. Thusly, I decided to create a Christmas themed Campaign in which the team of gnome PCs must save... Continue Reading →
RPG Update: May 12, 2015
I've been slowly progressing through programming and development of the RPG I'm creating with RPG Maker VX Ace. I have to balance a lot of things in life, and various projects, so it's quite slow going and I don't yet have an estimated finish date. However, my friends are awesome and donating characters for NPCs... Continue Reading →
RPG
I'm presently in the process of developing a game using RPG Maker VX Ace. It's been a steep curve learning how to script properly, but it's already paying off. Thanks to some top-notch scripts by other developers, I've begun to develop a unique feel to the Main Menu, HUD and Combat System. I think I'm... Continue Reading →